Wednesday, May 20, 2009

Eye Candy, Developer Style


Ping This!
It has been brought to our attention that a picture is worth 1,000 words. This is really exciting news for us, because that means that this post will be worth over 2,000 words! Not too shabby when you compare the measly 607 words contained in our previous post.

So what delicious eye candy do we have in store for you today? No one outside of this company has seen what V-Ray for SketchUp on Mac OS X actually looks like... until this very moment. So what shall we show you? Well let's see, how about the current state of the material editor, and a simple test render? I say this sounds like a solid plan, the only thing I would like to mention before we get started, is that this is still under development. Polish and shine are the last things we are going to work on, so if anything looks halfway done or unfinished... you're probably correct, it is literally half done and/or unfinished. We just thought you might want to see where it's at so far. So with no further delay, here is what our material editor is looking like so far:

So as you can see, the UI is still a little rough around the edges, but for the most part it's following the same basic format of our old product. The placement of various parameters hasn't been finalized, nor has the entire look and feel of the editor, but it's definately getting closer every day!

So that's our material editor, how about a render? Ask and you shall receive:

This render is using an override material, so don't panic. We have materials working for the most part, and we have the ability to assign them to objects, so that's most of the battle won right there. We do not have V-Ray materials being made for all SketchUp materials yet though, so in this case it was just easier to throw an override material on to the model for now. Don't worry, we'll show you some pretty colors soon enough. The interesting thing about this picture, isn't even really the rendered output, it's the Ruby Console output in the bottom left portion of this picture. If you read the text down there (you'll most definitely need to enlarge the picture to see this), it says "Scene processed in 1.93882203102112 seconds" and then it says that it took another 8 or so seconds to create our xml file. That means that the time between when you click render, and when the rendering process actually begins (at least in this scene) is less than 10 seconds! If that doesn't make you drool, I suggest you go and download a demo of our current product for comparison. Needless to say, this version seems a tad more responsive. 

Well that's it for now everyone. I hope you are all as excited as we are about this product. If you aren't then stay tuned for more updates, we'll have your heart pumping before you know it!